Projects
Focus
My work sits at the intersection of VR based learning, design cognition, and computational design and fabrication.
Each project page below is a template you can expand with images, videos, and links.
Selected projects
ARTH VR learning environment
Unity based adaptive reuse learning scenario with interaction modes and user study instrumentation.
VR • EducationArchitectural design serious game
Multimodal interface integrating Leap Motion, machine vision, and voice assistant inside a CAD workflow.
HCI • Serious gamesParametric topology optimization
BESO driven topology optimization combined with parametric design for high rise structural systems.
Optimization • StructuresClimate responsive facade prototype
Facade behavior inspired by a chameleon eye, responsive to sun path and simulation driven comfort goals.
Sustainability • SimulationWS Snake (Grasshopper tool)
Grasshopper tool for wind pressure calculations on tall building facades by height and orientation.
Plugin • WindCurtain wall automation pipeline
Rule based curtain wall geometry + automated shop drawings and material takeoffs (Rhino, Grasshopper, Python).
Automation • DocumentationWant to add real deliverables?
Quick wins
- Add one image per project (screen capture, diagram, or prototype photo).
- Add a 2 to 3 sentence story: problem, approach, result.
- Link to a paper, video, or repository.
Best for hiring screens
- Include your role and tools used.
- List measurable outcomes (participants, performance gains, fabrication constraints).
- Show one figure or flow diagram.
Talk with my AI assistant
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