Field notes · 08 selected works

Projects.

Systems I’ve built to help people find, understand, and work with complex information. Applied AI alongside the computational design, interaction, and fabrication work that shaped my approach.

01 — Selected works✦
01

SolidKnowledge / Living design memory for CAD

Turning twenty years of SolidWorks files into engineering knowledge designers can search in everyday language, with every answer traced back to its evidence and source file.

LLM × CADKnowledge graphSemantic searchTraceable evidence
02

HAD / Human–AI Design

Designing in conversation with an AI: the assistant sees the plan, asks what you are designing, interprets what you say into typed intent, and deterministic solvers act on it — explained, checked, and undoable, in 2D, 3D, and WebXR.

Human–AI designVoice + toolsSpatial solvers2D · 3D · WebXR
03

StandardScout / Source-grounded technical retrieval

Connecting questions to building standards through local retrieval, source controls, and citations people can inspect.

LLM · RAGPDF uploadWeb searchBlueprints
04

ARTH / VR learning environment

Unity-based VR for adaptive-reuse design with tablet-driven placement, demolition, and editing modes — instrumented for user studies.

Unity XRVR learningUser studies
05

GaoDe / Architectural design serious game

Multimodal serious game in Rhino + Grasshopper using Leap Motion, vision, and voice — a sandbox for architectural learning.

HCIMultimodalSerious game
06

OROSI / Interactive pavilion

Responsive light + kinetic system inspired by Iranian Orosi windows — computational design meets physical interaction.

PavilionComputationalInteraction
07

Fabrication projects

Selected digital fabrication: robotic workflows, CNC + laser, full-scale prototypes — making as a way of thinking.

RoboticCNC + laserPrototyping
08

BESOLOGY / Topology optimization

Parametric workflow combining BESO topology optimization with high-rise structural design under wind + gravity loads.

TopologyParametricStructures