Activities

Graduate Research Assistant

Supported multiple faculty projects across conversational AI, VR, architectural history, fabrication, and sustainability. Produced literature syntheses, experimental study protocols, data and automation pipelines, prototype tools, and draft manuscripts.

Contributed to an interdisciplinary collaboration with the KU Medical Center to develop a Human Brain Cutting Matrix using advanced digital fabrication and 3D scanning. Produced iterative prototypes and documentation with outcomes progressing through KU tech transfer and patenting workflows.

Focus areas: Unity prototyping, Human–AI collaboration, study design, and applied fabrication.

Conference participation

Presenter, attendee, and community member in VR, HCI, and architectural education. Engaged with research communities around conversational AI in immersive environments and design cognition.

Volunteering

Student volunteer at IEEE VR and ISMAR.

Presented interactive VR showcases across University of Kansas campuses through hands-on demos.

Prototype development

Built Unity-based VR prototypes that integrate conversational AI and modern LLM and VLM pipelines, including RAG and fine-tuning with QLoRA. Studied how embodiment and dialogue style shape reasoning and learning outcomes.

Peer review service

Journals

Frontiers in Virtual Reality; The Journal of Multimedia Tools and Applications; Journal of Infrastructure Policy and Development.

Conferences

IEEE ISMAR; CAADRIA; IEEE Frontiers in Education; ICHELT; IEEE Digital Education and MOOCs Conference.

Awards

Talk with my AI assistant

Hold the button to record. Release to send. The reply will play aloud and appear in the chat.

Hold to talk
Ready