Catalogue · 2021 → 2026 · 10 entries

Publications.

Profiles
Scholar · ResearchGate · ORCID

A scholarly journey through design, computation, and AI, written down as it happens. Each piece is a small attempt to understand how design and technology shape one another.

01 — Filter
Type /
Year /
02 — Index
  1. '25
    Goli, A., & Dastmalchi, M. R. Virtual Reality for Adaptive Reuse Thinking in Architecture Education. ACADIA 2025.
    Conf. · in press
  2. '26
    Goli, A., & Dastmalchi, M. R. The Role of Virtual Reality in Enhancing Social Interactions for Construction of Tacit Knowledge in Architecture. In Routledge Handbook of Interior Architecture (Ch. 35). doi:10.4324/9781003475057-35
    Book chapter
  3. '26
    Ossen, D. R., & Goli, A. A Framework for Prompt Writing for Text-to-Image Generation in Interior Design Education. In Routledge Handbook of Interior Architecture (Ch. 32). doi:10.4324/9781003475057-32
    Book chapter
  4. '25
    Soliman, A. M., Ossen, D. R., Alwarafi, A., & Goli, A. Influence of water temperature on mist spray effectiveness for thermal comfort in semi-outdoor spaces in extremely hot and arid climates. Buildings. doi:10.3390/buildings15091410
    Journal
  5. '22
    Goli, A., Teymournia, F., Naemabadi, M., & Andaji, A. Architectural design game: A serious game approach to promote teaching and learning using multimodal interfaces. Education and Information Technologies. doi:10.1007/s10639-022-11062-z
    Journal
  6. '21
    Goli, A., Alaghmandan, M., & Barazandeh, F. Parametric structural topology optimization of high-rise buildings considering wind and gravity loads. Journal of Architectural Engineering. doi:10.1061/(asce)ae.1943-5568.0000511
    Journal
  7. '24
    Goli, A., & Dastmalchi, M. R. Enhancing tacit knowledge construction in architectural engineering education through 4E cognition and virtual reality. IEEE Frontiers in Education (FIE). doi:10.1109/FIE61694.2024.10893406
    Conference
  8. '24
    Dastmalchi, M. R., & Goli, A. Embodied learning in virtual reality: Comparing direct and indirect interaction effects on learning outcomes. IEEE Frontiers in Education (FIE). doi:10.1109/FIE61694.2024.10892964
    Conference
  9. '24
    Goli, A., & Dastmalchi, M. R. From theory to practice: An immersive VR framework for developing tacit knowledge in architectural education. IEEE ISMAR (poster, accepted).
    Poster
  10. '25
    Dastmalchi, M., Goli, A., & Haeri, M. Development of a human brain matrix through advanced digital fabrication and 3D scanning. Journal of Neuropathology & Experimental Neurology, 84(6), 546. doi:10.1093/jnen/nlaf040
    Poster