Projects / ARTH VR learning environment

ARTH VR learning environment

Project placeholder image

Summary

A Unity-based VR learning environment where learners explore an old factory and develop adaptive reuse designs for housing, supported by interaction modes and a structured user study workflow.

VR Education Unity

Overview

This project focuses on turning an adaptive reuse design task into an immersive VR experience. The environment supports exploratory learning, design iteration, and data collection for usability and engagement analysis.

My role

VR developer and researcher. Built interactions, content structure, and study-ready instrumentation for evaluation.

Tools

Outcomes

Links

Add links to a paper, demo video, repository, or slide deck.

Talk with my AI assistant

Hold the button to record. Release to send. The reply will play aloud and appear in the chat.

Hold to talk
Ready