Skills & Honors
Snapshot
I build immersive learning and design systems using VR development, computational design, and digital fabrication workflows.
For concrete examples, see Projects.
Technical skills
XR development
Unity, C#, VR and XR prototyping, interaction design, and study support for usability and engagement.
Computational design
Rhino + Grasshopper, parametric modeling, custom GH definitions, environmental and structural workflows, automation.
Scripting and tooling
Python scripting, custom components development, and workflow automation for design and documentation.
Design and visualization
Rhinoceros, AutoCAD, CorelDRAW, 3ds Max, V-Ray, and Adobe InDesign and Photoshop.
Digital fabrication
3D printers, CNC machines, laser cutters, 3D scanning, and prototype assembly workflows.
Simulation and analysis
Structural reasoning and optimization (including topology optimization), wind pressure studies, performance driven iteration.
Honors and awards
- Nominee, Graduate Student Award for Distinguished Service, University of Kansas
- The Honor Society of Phi Kappa Phi (ΦΚΦ), selection based on academic standing (KU)
- Awarded University Graduate Fellowship, University of Kansas
- Offered fully funded PhD opportunities: University of Canterbury (Civil Engineering) and University of Sydney (Architecture)
- Awarded first rank in the Architectural Technology program, Pars University (among 49 students)
- Ranked top 1% in the national master program entrance exam (6,010 participants)
- Ranked top 3% in the national undergraduate entrance exam (300,000 participants)
Peer review and academic service
Journals
Frontiers in Virtual Reality; The Journal of Multimedia Tools and Applications; Journal of Infrastructure Policy and Development.
Conferences
IEEE ISMAR; CAADRIA; IEEE Frontiers in Education; ICHELT; IEEE Digital Education and MOOCs Conference.
Languages
- Persian (native)
- English (professional)
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